AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Helldivers 2 ending11/25/2023 ![]() Follow all specific content restrictions.No off-topic or low-effort content or comments.No personal attacks, witch hunts, bigotry, or inflammatory language.No content primarily for humor or entertainment.Questions likely to generate discussion.Shadow Gambit: The Cursed Crew Mimimi Games Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here. New to reddit? Click here! Subreddit Calendar Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.įor examples of quality discussion posts we'd like to see in our subreddit, please review this page.įor an in-depth explanation of our rules, please review our rules page. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. This game is fun as hell./r/Games is for informative and interesting gaming content and discussions. I’ve also read several online comments about progression and network issues, but I haven’t experienced anything glaring myself. I feel like I’ve gotten my $18 bucks worth and it’s only been a week. There’s also a whole meta-campaign that each victory feeds into, but I don’t know if the game community will be strong enough to feed its planned six week cycles. The planets and missions can get repetitive, but with a $20 price tag ($18 for Plus members) I can’t really complain. Combo co-op is supported, too, for those of you who have both real friends and online friends. If the network is down you can always play with up to four players in a local co-op game. Personally, I’ve had a few dropped connections, but nothing I haven’t experienced with most online-focused games. The devs are aware of the issue and are working on it. This is a serious issue for players who thought they’d be able to play with their friends on different systems. Random players seem to be able to cross play, but Arrowhead and Sony have had some difficulty integrating players’ friends lists from all three systems. I’ve had no problem with the cross buy and cross save features, having played on my Vita, PS3, and PS4, but I have yet to hear of anyone playing with friends on different systems. Helldivers was advertised as a cross buy, cross save, cross play game. ![]() If you have three friends willing to play you will likely never notice these little snafus, as long as you’re on the same system. I pop my SOS beacon for kicks at the start of every mission, too. I’ve even solo’d through some challenging missions which offered some pretty good rewards. As far as getting random players to join your own game, who knows? I’ve played a few dozen solo games to gather research samples for upgrades and I have never had a random player drop into my game. Once you’re with a team the game rolls right along. Finding a group can be a challenging, since most games on display are already full. There isn’t an in-game invite system, which is a little irritating, seeing as how there are SOS beacons which can give your game priority in the public lobby. ![]() If you see a buddy in a game you can simply choose your loadout, drop in, and blaze away. There are two lobbies available from your ship’s bridge, one for random games and one for friends. ![]() Players can drop into games at will, so long as there’s an open slot. Figure out who’s hosting then everyone can either meet up on board the ship or on the planet’s surface. Games are easily joined, but you have to join individually, so you’d best make sure everyone you’re playing with is already on each other’s friends list. I’ve experienced a few minor annoyances with the co-op system, but nothing rage-inducing (so long as the servers are cooperating). It really kills the flow of what should be a pick-up-and-play game. The end mission recap screen is painfully slow, displaying each player’s stats, rewards, and promotions individually. Kills don’t matter, which is nice because it keeps players focused on the mission instead of trying to go lone wolf on heavy targets. It’s pretty dope.Īt the end of the mission players will all earn equal rewards no matter how they performed, as scoring is based off of survival and completing objectives. ![]() Just replace bugs with cyborgs or psionic energy creatures two thirds of the time. I don’t want to make it sound like every mission ends like the evacuation scene from Starship Troopers, but in the later levels every mission ends exactly like the evacuation scene from Starship Troopers. ![]()
0 Comments
Read More
Leave a Reply. |